

#Black ops 4 update 1.09 skin
Thick Skin Feat: Added a 3 second cooldown when hit.Fixed the aim assist on Ballista in Story mode.Fixed an inconsistency causing players not to be able to reach their opponent while in fights on uneven ground.Stamina cost of 25 has been moved from the Ladder Slide Hit to the Ladder Slide attempt.Pressing B now forces the player into a Ladder Slide for 300ms.Disabled Stamina Regen while using Ladder.Added Menu options to set rules for exiting Guard Mode when it’s set to Toggle.Centurion’s Charged Heavy cannot pin an enemy already pinned by another Centurion.Added the Uninterruptible Stance Icons on Eagle’s Fury and Eagle’s Fury Alternate movesets.Shugoki will no longer be able to perform Minion-dedicated chained attacks on a Player.Stamina cost reduction Gear Stat now works with Charge of the Oni.
#Black ops 4 update 1.09 full
Zone Attack will now display a Full Block Stance on PC when playing with the mouse and keyboard.Heavy Charge animation cycle no longer stops playing after blocking an attack at full charge.Conqueror will no longer be able to perform Minion-dedicated chained attacks on a Player.Orochi can no longer use Top Light Attack to snap to locked target after an external Wind Gust or Hurricane Blast.Stampede Charge startup duration reduced to 500ms (from 700ms).Removed Unblockable icons from Moveset description of the following moves: Grab, Grab Kick Mix Up, Back Flip Grab. Sickle Rain’s last 3 light attacks no longer display the Unblockable icons.Sickle Rain now maintains current guard position.Tackle can no longer knock down allies.Shadow Strike can now hit external targets.On respawn, players are invulnerable to Guard Break and Melee Attacks.Berserker and Ninja Parry multipliers increased from 1 to 1.5 to be consistent with other Assassins.Dead entities instantly lower the Group Fight multiplier.Outgoing attacks are no longer used to determine Group Fight multiplier.Damage over Time no longer feeds Revenge meter.Added a 1v3 group fight multiplier set to 0.75.

